Search found 10 matches

by Cthulhuhoop
Sun Nov 28, 2021 6:07 pm
Forum: New Sysops
Topic: MBBSV10 and BBS console
Replies: 2
Views: 4486

Re: MBBSV10 and BBS console

Duckula wrote:
> There was another thread here recently with a similar issue, there are a
> couple of ways but the easiest is probably to login to the BBS as a sysop
> and there will be a system menu.
>
> Once there, an edit option is available and you can modify users through
> that.
>
> Within ...
by Cthulhuhoop
Sat Nov 27, 2021 11:26 pm
Forum: New Sysops
Topic: MBBSV10 and BBS console
Replies: 2
Views: 4486

MBBSV10 and BBS console

Hi again.

How does one go about editing user accounts in the console when wgsappgo.exe is ran? It's the old DOS console, but I cannot use arrow keys or pgup/dn keys, they just insert gibberish characters on the Name field. There seems to be no way to change records or fields?
by Cthulhuhoop
Sat Nov 27, 2021 10:47 pm
Forum: General
Topic: MBBSV10 and MajorMud 1.11p
Replies: 6
Views: 7988

Re: MBBSV10 and MajorMud 1.11p

Duckula wrote:
> We will take a look at that for a future update

Sounds good, thank you!
by Cthulhuhoop
Sat Nov 27, 2021 10:44 pm
Forum: General
Topic: MBBSV10 and MajorMud 1.11p
Replies: 6
Views: 7988

Re: MBBSV10 and MajorMud 1.11p

Duckula wrote:
> Try running this manually from the command line (from the directory where
> MBBS is installed):
>
> WGSCNF.exe -L4 (For general settings)
> WGSCNF.exe -L3 (For security and accounting)
>
> Does that work?

Yes, if I run those manually, WCCMUD shows up for each section.

It's only ...
by Cthulhuhoop
Sat Nov 27, 2021 10:27 pm
Forum: General
Topic: MBBSV10 and MajorMud 1.11p
Replies: 6
Views: 7988

Re: MBBSV10 and MajorMud 1.11p

Duckula wrote:
> Activation codes for MMUD are put in via the sysop menu within the game.
>
> The CNF options should be there however from memory they will be under the
> heading WCC.
>
> MMUD 1.11p is running fine on the official demo system so it should work.
>
> If you still can't find them ...
by Cthulhuhoop
Sat Nov 27, 2021 9:40 pm
Forum: General
Topic: MBBSV10 and MajorMud 1.11p
Replies: 6
Views: 7988

MBBSV10 and MajorMud 1.11p

Hi, so I installed v10, everything works well.

I tried installing MajorMUD using the guide from mudinfo.net; everything seems to work, except:

MajorMUD options are non-existent in the Config Editor, except under Text Blocks.

There is no MajorMUD or MajorMUD plus security or general options, to ...
by Cthulhuhoop
Sat Nov 27, 2021 2:23 am
Forum: New Sysops
Topic: MajorBBS 6.22 Free - asking for serial
Replies: 5
Views: 5737

Re: MajorBBS 6.22 Free - asking for serial

Duckula wrote:
> If you have 256 channels then it has worked.

Thank you for your info!
by Cthulhuhoop
Fri Nov 26, 2021 6:11 pm
Forum: New Sysops
Topic: MajorBBS 6.22 Free - asking for serial
Replies: 5
Views: 5737

Re: MajorBBS 6.22 Free - asking for serial

Duckula wrote:
> Are you using the GALPACK that is inside the ISO file? If you change to
> the GALPACK directory and then run GALPACK.EXE, point it to the directory
> that you installed MBBS (usually c:\bbsv6) you should be fine.

Yes, the GALPACK on the virtual CD drive. The codes in the files in ...
by Cthulhuhoop
Thu Nov 25, 2021 8:58 pm
Forum: New Sysops
Topic: MajorBBS 6.22 Free - asking for serial
Replies: 5
Views: 5737

Re: MajorBBS 6.22 Free - asking for serial

Okay so update: I found the files in the GALPACK directory for the act code and serial; however, I get an error that the act code is invalid, and it sets the board for 0 users. Is this normal?
by Cthulhuhoop
Thu Nov 25, 2021 7:19 pm
Forum: New Sysops
Topic: MajorBBS 6.22 Free - asking for serial
Replies: 5
Views: 5737

MajorBBS 6.22 Free - asking for serial

Hi, I am following the instructions for installing the MBBS 6.22 Free Virtual Box.

Step 36 is "Run GALPACK.EXE"
When I run this program, it asks for a Worldgroup V1.0 Upgrade Utility 11 digit Serial Number, and then it requests an 18 digit Activation Code after the serial is input.

Instructions do ...