Looking for Galactic Empire

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Talonp
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Looking for Galactic Empire

Post by Talonp »

Hey everyone does anyone know where to get the open source archive of Galactic Empire with the MajorBBS v625, WG1 & WG2 add-ons and the code....if anyone can send me a link or point me in the right direction that would be great :)

Thanks

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dspain
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Re: Looking for Galactic Empire

Post by dspain »

Talonp wrote:Hey everyone does anyone know where to get the open source archive of Galactic Empire with the MajorBBS v625, WG1 & WG2 add-ons and the code....if anyone can send me a link or point me in the right direction that would be great :)

Thanks
i have the O/S package on my server.

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Talonp
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Post by Talonp »

Thanks dspain I will grab it latter today then ... should have asked you first hehehe again thanks!

Questman
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Post by Questman »

Talon - the Major BBS / WG parts are most definitely not open source. There is an open source version of Galactic Empire for the DOS-based BBSes, however.

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dspain
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Post by dspain »

Questman wrote:Talon - the Major BBS / WG parts are most definitely not open source. There is an open source version of Galactic Empire for the DOS-based BBSes, however.
Quest, for the record thats what i was referring too in the above post, to download the old mbbs ver of GE :)

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Talonp
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Post by Talonp »

Understood Questman thanks for the clarification, I own a old copy of GE for the MajorBBS but the disk is bad and I wanted to play with it again thats all :)

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dspain
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Post by dspain »

Talonp wrote:Understood Questman thanks for the clarification, I own a old copy of GE for the MajorBBS but the disk is bad and I wanted to play with it again thats all :)
did ya want to compile your own or just download a binary of the game to play?

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Talonp
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Post by Talonp »

I was looking to use it on my old MajorBBS v6.25 system but its all good :) I have a good set of disk here some where in the 100's of BBS disks I have yet to go through ;)

And I picked up 3 more systems last week 1 - MajorBBS v6.25, 1 - Worldgroup v2 dos and a Worldgroup 3.0 NT and all three came with a ton of software/code and I need to go through all of that still and see what is all there :)

Thanks dspain for asking and all the help you and questman give us all, you guys are great!

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dspain
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Post by dspain »

Talonp wrote:I was looking to use it on my old MajorBBS v6.25 system but its all good :) I have a good set of disk here some where in the 100's of BBS disks I have yet to go through ;)

And I picked up 3 more systems last week 1 - MajorBBS v6.25, 1 - Worldgroup v2 dos and a Worldgroup 3.0 NT and all three came with a ton of software/code and I need to go through all of that still and see what is all there :)

Thanks dspain for asking and all the help you and questman give us all, you guys are great!
n/p browse my file archives, i got a ton of stuff as well.
anything you get in installer format upload it if ya get a chance, im trying to get this file repository nice and full :)

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Talonp
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Post by Talonp »

NP I will upload what I have :)

mmurdock
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I started tinkering with a Linux port of GE

Post by mmurdock »

I am playing around with a linux port of GE free from MBBS. In the early stages so far but need to get the source to BBSMSX or BBSIDX that regenerates the message.h files from the message.msg files. I can recode it but didn't want to if someone has the source already.

Mike Murdock

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dspain
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Re: I started tinkering with a Linux port of GE

Post by dspain »

mmurdock wrote:I am playing around with a linux port of GE free from MBBS. In the early stages so far but need to get the source to BBSMSX or BBSIDX that regenerates the message.h files from the message.msg files. I can recode it but didn't want to if someone has the source already.

Mike Murdock
do you need BBSMSX or WGSMSX? create an account on azonebbs.dyndns.org send me an email (sysop) and ill attach it in an email to ya.

mmurdock
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Re: I started tinkering with a Linux port of GE

Post by mmurdock »

dspain wrote:
mmurdock wrote:I am playing around with a linux port of GE free from MBBS. In the early stages so far but need to get the source to BBSMSX or BBSIDX that regenerates the message.h files from the message.msg files. I can recode it but didn't want to if someone has the source already.

Mike Murdock
do you need BBSMSX or WGSMSX? create an account on azonebbs.dyndns.org send me an email (sysop) and ill attach it in an email to ya.
Tried http and telnet to azonebbs.dyndns.org. No response.

Mike

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Talonp
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Post by Talonp »

Murdock the working address is arcticzone.dyndns.org for Telnet and HTTP hope that helps.

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dspain
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Re: I started tinkering with a Linux port of GE

Post by dspain »

mmurdock wrote:
dspain wrote:
mmurdock wrote:I am playing around with a linux port of GE free from MBBS. In the early stages so far but need to get the source to BBSMSX or BBSIDX that regenerates the message.h files from the message.msg files. I can recode it but didn't want to if someone has the source already.

Mike Murdock
do you need BBSMSX or WGSMSX? create an account on azonebbs.dyndns.org send me an email (sysop) and ill attach it in an email to ya.
Tried http and telnet to azonebbs.dyndns.org. No response.

Mike
try now, i had to reset that domain's IP.

Micromancer
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Re: I started tinkering with a Linux port of GE

Post by Micromancer »

mmurdock wrote:I am playing around with a linux port of GE free from MBBS. In the early stages so far but need to get the source to BBSMSX or BBSIDX that regenerates the message.h files from the message.msg files. I can recode it but didn't want to if someone has the source already.

Mike Murdock
I know it's only been like 6 months, but is there any progress on this? It certainly isn't going to take the place of a real job and I understand that, but I'd love to get my hands on this when it becomes available.

mmurdock
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Post by mmurdock »

I got stuck and shelfed it out of frustration and needing to keep my real job. lol.. will take a look again when I can

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dspain
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Post by dspain »

mmurdock wrote:I got stuck and shelfed it out of frustration and needing to keep my real job. lol.. will take a look again when I can
ive done a ton of work on getting it ported, i did 2 or 3 builds myself using your original code (3.2 i think) ran into some errors fixed em and had some minor issues, nothing major but i want it to have no issues when its done.

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