TA Patch
Moderator: Mod Squad
Re: TA Patch
i increased it on mine for a maximum of 5,000.Drex wrote:I know the new versions are in the works, but its too bad a patch couldn't be made for the wg2.0 DOS version of TA that would increase the lair count from 500 to 700/800.
internal 500 + 4500 new ones, by means of a new MSG file called
TSGARN-L.MSG
oh you need a recompile but its not complicated.Drex wrote:Do tell, without a recompile of TA to reconize the -L msg file how would that work? As to createa new .mcv for TA?
LAIR1A {1} N 0 255
LAIR1B {2} N 1 10
LAIR1C {256} N 0 256
basically LAIR1A was the monster#, LAIR2B was how many to spawn, and LAIR2C was the item to spawn, 256 is no item.
then i changed it to be database driven TSGARN-L.DAT