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Trashing the stock htm files
Posted: Fri Jan 16, 2009 10:19 pm
by racedog
I would like to just trash the stock html section and start over. I am thinking of putting together new pages and then just using the sizing and referencing for the various sections the user goes to like, tele, or chat or whatever. Essentially I would just be using the stock code for plunking in the necessary stuff and surrounding it with better looking pages.
Would this work? Has anyone done a lot of custom work on the stock htm or better yet has anyone done a full re-write just using what is necessary to make the various areas function? If so, would you mind if I took a look at what you did and how you did it?
And, oh yeah, this is for WG3.3!
R
Re: Trashing the stock htm files
Posted: Sat Jan 17, 2009 11:30 am
by Stoneslinger76
racedog wrote:I would like to just trash the stock html section and start over. I am thinking of putting together new pages and then just using the sizing and referencing for the various sections the user goes to like, tele, or chat or whatever. Essentially I would just be using the stock code for plunking in the necessary stuff and surrounding it with better looking pages.
Would this work? Has anyone done a lot of custom work on the stock htm or better yet has anyone done a full re-write just using what is necessary to make the various areas function? If so, would you mind if I took a look at what you did and how you did it?
And, oh yeah, this is for WG3.3!
R
Good luck with the dramcatcher.... hehe.
Keep all your new pages in /wgserv/webpages and /wgserv/webpages/images to start with. Any new pages you create go to webpages (index.htm home page)
If you want to further edit inside GALATCH be very careful. The pages can be difficult to keep functioning especially the file and message areas.
All dirs under GALACTH require the login process. They also link to Java class files wich reside in a diffent dir which I found difficult to get dreamweaver or Frontpage to save the .htm correctly due to the dir stucture of /GALACTH/ vs /WEBPAGE/
Do one area at time, maintain a full backup (the .vir directories are backup also) .
An easy page to start with inside of galacth would be IN:alais setup which is in wgserv/galacth/galalias/galalias.htm
In many GALACTH dirs you will find 2 index files they are for frames/noframes.
indexf.htm = frame version
indexh.htm -no frames
You may want to disable frames and reconstuct all non framed webpages.
GOOD luck!
Posted: Sun Jan 18, 2009 2:57 am
by racedog
Thanks again, more dumb questions!
Can the WG web server use css? I doubt it but thought I would ask. Can I use flash on the pages?
I've totally forgotten how to edit menus and add and remove menu items, is there somewhere with a tutorial or can I get a brief explanation. Once I get to it I will probably remember it but I'm stumped right now.
R
Posted: Sun Jan 18, 2009 4:27 am
by Questman
Yes - the CSS really only is acted on by the client browser, so sure, you can put CSS and JS and Flash in the AHTML pages...
Posted: Sun Jan 18, 2009 9:29 am
by dspain
racedog wrote:Thanks again, more dumb questions!
Can the WG web server use css? I doubt it but thought I would ask. Can I use flash on the pages?
I've totally forgotten how to edit menus and add and remove menu items, is there somewhere with a tutorial or can I get a brief explanation. Once I get to it I will probably remember it but I'm stumped right now.
R
yes CSS works as does flash,
http://www.quicksilvermbbs.com
thats a site using the GALWEBD and css and flash.
other than that only thing i have ever done to the web structure is began writing a webshell for 3.20 for those wanting it to look like 3.30 w/o the problems that come with it.
would be interesting to see what you come up with.
Re: Trashing the stock htm files
Posted: Sun Jan 18, 2009 9:30 am
by dspain
Stoneslinger76 wrote:racedog wrote:I would like to just trash the stock html section and start over. I am thinking of putting together new pages and then just using the sizing and referencing for the various sections the user goes to like, tele, or chat or whatever. Essentially I would just be using the stock code for plunking in the necessary stuff and surrounding it with better looking pages.
Would this work? Has anyone done a lot of custom work on the stock htm or better yet has anyone done a full re-write just using what is necessary to make the various areas function? If so, would you mind if I took a look at what you did and how you did it?
And, oh yeah, this is for WG3.3!
R
Good luck with the dramcatcher.... hehe.
Keep all your new pages in /wgserv/webpages and /wgserv/webpages/images to start with. Any new pages you create go to webpages (index.htm home page)
If you want to further edit inside GALATCH be very careful. The pages can be difficult to keep functioning especially the file and message areas.
All dirs under GALACTH require the login process. They also link to Java class files wich reside in a diffent dir which I found difficult to get dreamweaver or Frontpage to save the .htm correctly due to the dir stucture of /GALACTH/ vs /WEBPAGE/
Do one area at time, maintain a full backup (the .vir directories are backup also) .
An easy page to start with inside of galacth would be IN:alais setup which is in wgserv/galacth/galalias/galalias.htm
In many GALACTH dirs you will find 2 index files they are for frames/noframes.
indexf.htm = frame version
indexh.htm -no frames
You may want to disable frames and reconstuct all non framed webpages.
GOOD luck!
sounds like someone has done some work with the GALWEBD
have you found any diff as to using GALACTH and WGSACTH?
seems in WG4 something require a new WGSACTH but GALACTH is dated to the same release as wg 3.12.
Posted: Sun Jan 18, 2009 3:07 pm
by Stoneslinger76
racedog wrote:Thanks again,
I've totally forgotten how to edit menus and add and remove menu items, is there somewhere with a tutorial or can I get a brief explanation. Once I get to it I will probably remember it but I'm stumped right now.
R
WGSRUNMT.EXE in the main bbs dir for menu tree edit, or use the Worldgoup manager client to edit them while online.
Re: Trashing the stock htm files
Posted: Sun Jan 18, 2009 3:22 pm
by Stoneslinger76
dspain wrote:
sounds like someone has done some work with the GALWEBD
have you found any diff as to using GALACTH and WGSACTH?
seems in WG4 something require a new WGSACTH but GALACTH is dated to the same release as wg 3.12.
Oh ya lots of work in thier and I think killed all but one of the dreamcatchers and tweaked most of the pages.
I run 3.20 and am not sure what difference your talking about.
Posted: Sun Jan 18, 2009 5:22 pm
by racedog
dspain wrote:racedog wrote:Thanks again, more dumb questions!
Can the WG web server use css? I doubt it but thought I would ask. Can I use flash on the pages?
I've totally forgotten how to edit menus and add and remove menu items, is there somewhere with a tutorial or can I get a brief explanation. Once I get to it I will probably remember it but I'm stumped right now.
R
yes CSS works as does flash,
http://www.quicksilvermbbs.com
thats a site using the GALWEBD and css and flash.
other than that only thing i have ever done to the web structure is began writing a webshell for 3.20 for those wanting it to look like 3.30 w/o the problems that come with it.
would be interesting to see what you come up with.
I checked out quicksilver and the top flash page comes up but I can't get to anything underneath there. All the menu options end up going to a URL not found page.
I'll start working on it this week and see what I can come up with. When there is enough there to check out I will post it here for others to look at.
Ran the wgsrunmt and the terminal mode menu utility came up and it hit me right away. I remember that! Not saying that I like it but I remember it now and will work with that also.
R
R
Posted: Sun Jan 18, 2009 10:50 pm
by dspain
Stoneslinger76 wrote:racedog wrote:Thanks again,
I've totally forgotten how to edit menus and add and remove menu items, is there somewhere with a tutorial or can I get a brief explanation. Once I get to it I will probably remember it but I'm stumped right now.
R
WGSRUNMT.EXE in the main bbs dir for menu tree edit, or use the Worldgoup manager client to edit them while online.
for the WGSCOLOR.EXE utility contact me for your replacement, i had to redo that one to stop it from crashing.
you only need that if you intend on doing large scale ansi replacements in MSG files.
Re: Trashing the stock htm files
Posted: Sun Jan 18, 2009 10:53 pm
by dspain
Stoneslinger76 wrote:dspain wrote:
sounds like someone has done some work with the GALWEBD
have you found any diff as to using GALACTH and WGSACTH?
seems in WG4 something require a new WGSACTH but GALACTH is dated to the same release as wg 3.12.
Oh ya lots of work in thier and I think killed all but one of the dreamcatchers and tweaked most of the pages.
I run 3.20 and am not sure what difference your talking about.
3.20 isnt affected, in 3.30 they added alot of stuff that IMO just overbloats it.
the WGSACTH replacement is needed to run alot of the added ACTH modules.
i myself run 3.20 on the WG support site and 3.12 on the tele-arena server.
its only in versions of 3.30 i find alot of really strange things.
Posted: Sun Jan 18, 2009 10:56 pm
by dspain
racedog wrote:dspain wrote:racedog wrote:Thanks again, more dumb questions!
Can the WG web server use css? I doubt it but thought I would ask. Can I use flash on the pages?
I've totally forgotten how to edit menus and add and remove menu items, is there somewhere with a tutorial or can I get a brief explanation. Once I get to it I will probably remember it but I'm stumped right now.
R
yes CSS works as does flash,
http://www.quicksilvermbbs.com
thats a site using the GALWEBD and css and flash.
other than that only thing i have ever done to the web structure is began writing a webshell for 3.20 for those wanting it to look like 3.30 w/o the problems that come with it.
would be interesting to see what you come up with.
I checked out quicksilver and the top flash page comes up but I can't get to anything underneath there. All the menu options end up going to a URL not found page.
I'll start working on it this week and see what I can come up with. When there is enough there to check out I will post it here for others to look at.
Ran the wgsrunmt and the terminal mode menu utility came up and it hit me right away. I remember that! Not saying that I like it but I remember it now and will work with that also.
R
R
i actually began a winGUI program to replace the wgsrunmt in VC 4.5 using the wgsdk and ended up scrapping it before i got too far but it is on my TODO list to replace alot of those offline utilities with gui ones and to reside in their own sub-dor off of a master dir called OFFLINE
you can run it and make changes and it stores it in a tmp file until cleanup in which it is flagged to make the change.
Posted: Mon Jan 19, 2009 10:17 am
by Stoneslinger76
dspain wrote:
for the WGSCOLOR.EXE utility contact me for your replacement, i had to redo that one to stop it from crashing.
you only need that if you intend on doing large scale ansi replacements in MSG files.
That would be great, I'll drop you a message.
thanks
Posted: Mon Jan 19, 2009 10:24 am
by Stoneslinger76
dspain wrote:
i actually began a winGUI program to replace the wgsrunmt in VC 4.5 using the wgsdk and ended up scrapping it before i got too far but it is on my TODO list to replace alot of those offline utilities with gui ones and to reside in their own sub-dor off of a master dir called OFFLINE
you can run it and make changes and it stores it in a tmp file until cleanup in which it is flagged to make the change.
That would be fantastic, would be nice to have the capability to edit all without takeing the bbs down and then have the changes installed at next maintenance.
Posted: Mon Jan 19, 2009 3:34 pm
by Questman
What's really weird is that early on, you WERE able to build the menusystem online.. in fact, that was the way to do it!
Posted: Tue Jan 20, 2009 12:38 am
by dspain
Stoneslinger76 wrote:dspain wrote:
for the WGSCOLOR.EXE utility contact me for your replacement, i had to redo that one to stop it from crashing.
you only need that if you intend on doing large scale ansi replacements in MSG files.
That would be great, I'll drop you a message.
thanks
yeah it was wierd the one from WG 3.00 binary packages worked, 3.12,3.13,3.20,3.30,4.00 all crash.
however the source for the one for 3.00 once compiled crashed too, had to make some modifications within the areas where setlatr was called.
but it works, only thing i wanna do now is add ALL the ansi combos.
Posted: Tue Jan 20, 2009 12:39 am
by dspain
Stoneslinger76 wrote:dspain wrote:
i actually began a winGUI program to replace the wgsrunmt in VC 4.5 using the wgsdk and ended up scrapping it before i got too far but it is on my TODO list to replace alot of those offline utilities with gui ones and to reside in their own sub-dor off of a master dir called OFFLINE
you can run it and make changes and it stores it in a tmp file until cleanup in which it is flagged to make the change.
That would be fantastic, would be nice to have the capability to edit all without takeing the bbs down and then have the changes installed at next maintenance.
has anyone tried the active-h menu editor?
Posted: Tue Jan 20, 2009 12:40 am
by dspain
Questman wrote:What's really weird is that early on, you WERE able to build the menusystem online.. in fact, that was the way to do it!
i know you can redo the menus and upload the bbsmnu files and it takes automatically.
Posted: Tue Jan 20, 2009 5:24 am
by racedog
This thread had rambled all over the place so I'm going to ask a question that is vaguely related to my original question that started this thread.
Our HAM club has a website that I put up for them and I using WG to add an interactive portion to the website. The WG server will be in a completely different location but the link will take it there from the base site. Right now I'm re-writing the original site and it is using a js script for some of the pages. Will WG be able to use that script or will I need to re-write the top page in WG without the js scripting?
I've decided that on the WG web site that I will disable frame and the main page will be a re-write totally. But, for the rest of the site I will just change the color and add a few graphics from the rest of the site. I think it will be safer and easier that way. I will probably not even use the flash that I made for the main site.
So the question is, will WG be able to use a js script on the WG website?
R
Posted: Tue Jan 20, 2009 8:30 am
by dspain
racedog wrote:This thread had rambled all over the place so I'm going to ask a question that is vaguely related to my original question that started this thread.
Our HAM club has a website that I put up for them and I using WG to add an interactive portion to the website. The WG server will be in a completely different location but the link will take it there from the base site. Right now I'm re-writing the original site and it is using a js script for some of the pages. Will WG be able to use that script or will I need to re-write the top page in WG without the js scripting?
I've decided that on the WG web site that I will disable frame and the main page will be a re-write totally. But, for the rest of the site I will just change the color and add a few graphics from the rest of the site. I think it will be safer and easier that way. I will probably not even use the flash that I made for the main site.
So the question is, will WG be able to use a js script on the WG website?
R
i want to say yes, i now a few of my customers that run majormud servers have some nice js setups, and i know alot of the remote console and such acth pages are written in pure java (source is lost somewhere)
i would reccomend doing a small page and see how it plays out.
Posted: Wed Jan 21, 2009 1:55 am
by frcorey
dspain wrote:racedog wrote:This thread had rambled all over the place so I'm going to ask a question that is vaguely related to my original question that started this thread.
Our HAM club has a website that I put up for them and I using WG to add an interactive portion to the website. The WG server will be in a completely different location but the link will take it there from the base site. Right now I'm re-writing the original site and it is using a js script for some of the pages. Will WG be able to use that script or will I need to re-write the top page in WG without the js scripting?
I've decided that on the WG web site that I will disable frame and the main page will be a re-write totally. But, for the rest of the site I will just change the color and add a few graphics from the rest of the site. I think it will be safer and easier that way. I will probably not even use the flash that I made for the main site.
So the question is, will WG be able to use a js script on the WG website?
R
i want to say yes, i now a few of my customers that run majormud servers have some nice js setups, and i know alot of the remote console and such acth pages are written in pure java (source is lost somewhere)
i would reccomend doing a small page and see how it plays out.
I thought the java source was on one of the cdroms locked in that wierd archive program gcomm bought. gunlock or something.
Posted: Wed Jan 21, 2009 4:19 am
by dspain
frcorey wrote:dspain wrote:racedog wrote:This thread had rambled all over the place so I'm going to ask a question that is vaguely related to my original question that started this thread.
Our HAM club has a website that I put up for them and I using WG to add an interactive portion to the website. The WG server will be in a completely different location but the link will take it there from the base site. Right now I'm re-writing the original site and it is using a js script for some of the pages. Will WG be able to use that script or will I need to re-write the top page in WG without the js scripting?
I've decided that on the WG web site that I will disable frame and the main page will be a re-write totally. But, for the rest of the site I will just change the color and add a few graphics from the rest of the site. I think it will be safer and easier that way. I will probably not even use the flash that I made for the main site.
So the question is, will WG be able to use a js script on the WG website?
R
i want to say yes, i now a few of my customers that run majormud servers have some nice js setups, and i know alot of the remote console and such acth pages are written in pure java (source is lost somewhere)
i would reccomend doing a small page and see how it plays out.
I thought the java source was on one of the cdroms locked in that wierd archive program gcomm bought. gunlock or something.
noone i have spoke with seems to have or even seen it, i traked down the compilers it takes 2 1.1 and 1.14 then hit a brick wall when couldnt find the sources.
Posted: Wed Jan 21, 2009 1:31 pm
by The Storm
If this is client side javascript, it shouldn't be much of an issue. If it's something to be processed on the web side, I don't believe it's going to work.
If you need it processed on the server side, you might want to throw up a AMP server, and make calls to it to process the JS, PHP or the like. I've done this and it works well. I'm going to role out my new BBS pages using PHP and WorldGroup all using AMP and the WorldGroup web server.
racedog wrote:This thread had rambled all over the place so I'm going to ask a question that is vaguely related to my original question that started this thread.
Our HAM club has a website that I put up for them and I using WG to add an interactive portion to the website. The WG server will be in a completely different location but the link will take it there from the base site. Right now I'm re-writing the original site and it is using a js script for some of the pages. Will WG be able to use that script or will I need to re-write the top page in WG without the js scripting?
I've decided that on the WG web site that I will disable frame and the main page will be a re-write totally. But, for the rest of the site I will just change the color and add a few graphics from the rest of the site. I think it will be safer and easier that way. I will probably not even use the flash that I made for the main site.
So the question is, will WG be able to use a js script on the WG website?
R
Posted: Wed Jan 21, 2009 3:46 pm
by frcorey
dspain wrote:frcorey wrote:dspain wrote:
i want to say yes, i now a few of my customers that run majormud servers have some nice js setups, and i know alot of the remote console and such acth pages are written in pure java (source is lost somewhere)
i would reccomend doing a small page and see how it plays out.
I thought the java source was on one of the cdroms locked in that wierd archive program gcomm bought. gunlock or something.
noone i have spoke with seems to have or even seen it, i traked down the compilers it takes 2 1.1 and 1.14 then hit a brick wall when couldnt find the sources.
isn't that it on the wg 3.0 cdrom?
Posted: Thu Jan 22, 2009 11:30 am
by Stoneslinger76
dspain wrote:
has anyone tried the active-h menu editor?

Posted: Sat Jan 24, 2009 8:45 pm
by Questman
JS (a/k/a Javascript) is totally different from Java.
There were some Java applet components - I do have the source to them, but I'm not sure how useful they are as Applets are out of favor these days.