About Done!
Posted: Tue May 18, 2010 5:03 am
ok im compiling the final revisions on the game and will be creating the new player converter tomorrow.
game is finished, from the development standpoint, like metropolis im not running an active beta testing system so problems are there use the dev system to find them.
i need a favor from someone with time to kill.
i need:
Knight
Beast Master Arch Magus High Priest
Lvl Master Archer Blackguard Arch Druid Necromancer
-----------------------------------------------------------------
01 0 0 0 0
02 72000 72000 99000 81000
03 144000 144000 198000 171000
04 252000 252000 351000 297000
05 414000 405000 585000 486000
06 639000 621000 909000 756000
07 927000 900000 1332000 1107000
08 1305000 1269000 1881000 1557000
09 1782000 1719000 2565000 2115000
10 2358000 2286000 3402000 2808000
11 3060000 2961000 4419000 3645000
12 3897000 3771000 5640000 4650000
13 4887000 4734000 7074000 5832000
14 6048000 5850000 8757000 7218000
15 7389000 7155000 10701000 8820000
16 8937000 8649000 12951000 10665000
17 10701000 10650000 15507000 12771000
18 12699000 12400000 18414000 15165000
19 14967000 14650000 22000000 17865000
20 17505000 17150000 25460000 20907000
21 20349000 19900000 30000000 24300000
22 23517000 22900000 35000000 28080000
23 27027000 26400000 40000000 32280000
24 30906000 30150000 45000000 36930000
25 35181000 34500000 52000000 42030000
26 39870000 39000000 58000000 47610000
27 45000000 44400000 66000000 53760000
28 50610000 49000000 74000000 60450000
29 56730000 55000000 83000000 67740000
30 63330000 61500000 92000000 75630000
31 70530000 68500000 103000000 84210000
32 78300000 76000000 114000000 93480000
33 86670000 84000000 126000000 103500000
34 95670000 93000000 139000000 114270000
35 105670000 102000000 153000000 126000000
36 116670000 113000000 169000000 139000000
37 127670000 123000000 185000000 152000000
38 139000000 135000000 202000000 166000000
39 152000000 147000000 220000000 181000000
40 166000000 160000000 240000000 198000000
41 188000000 174000000 261000000 215000000
42 196000000 191000000 283000000 233000000
43 212000000 207000000 307000000 252000000
44 230000000 223000000 332000000 273000000
45 248000000 239000000 359000000 295000000
46 268000000 259000000 387000000 319000000
47 288000000 279000000 417000000 343000000
48 310000000 299000000 448000000 369000000
49 332670000 323000000 482000000 396000000
50 356000000 347000000 517000000 425000000
51 381000000 371000000 554000000 455000000
52 411000000 395000000 592000000 490000000
53 436000000 423000000 633000000 525000000
54 466000000 451000000 676000000 560000000
55 496000000 483000000 721000000 595000000
put into this format:
Acolyte & Druid &
LV Necrolyte Archer Sorceror Hunter Rogue Warrior
--------------------------------------------------------------------
1) 0 0 0 0 0 0
2) 1150 1125 1180 1125 1120 1125
3) 3490 3240 3800 3240 3200 3240
4) 9025 8025 10290 8025 7860 8025
5) 20640 17890 24160 17890 17440 17890
6) 42200 36000 50000 36000 35000 36000
7) 78200 66300 93500 66300 64400 66300
134300 113400 161400 113400 109900 113400
9) 216900 182600 261500 182600 177000 182600
10) 333500 280200 402700 280200 271500 280200
11) 492000 413000 595000 413000 400000 413000
12) 701800 588700 849600 588700 570100 588700
13) 972800 815600 1178400 815600 789600 815600
14) 1315900 1102800 1594900 1102800 1067600 1102800
15) 1742800 1460100 2113200 1460100 1413500 1460100
the HTML formatting may be off, let me know if you want a copy of the original tsgarn-c.msg parses.
keep the original line count of 15 levels per line and ill handle parsing it for the MSG files.
also to keep uniformity i know warriors and archers are on the same experience chart but i want it o match the original 2 so seperate them.
also looking for someone interested in building a double promotion exp chart for me.
i will supply mathematical equations for the mathematicians or you can simply edit yourself experience documenting the # it takes from level 1 double promoted to level 30 which is the maximum level allowed.
game is finished, from the development standpoint, like metropolis im not running an active beta testing system so problems are there use the dev system to find them.
i need a favor from someone with time to kill.
i need:
Knight
Beast Master Arch Magus High Priest
Lvl Master Archer Blackguard Arch Druid Necromancer
-----------------------------------------------------------------
01 0 0 0 0
02 72000 72000 99000 81000
03 144000 144000 198000 171000
04 252000 252000 351000 297000
05 414000 405000 585000 486000
06 639000 621000 909000 756000
07 927000 900000 1332000 1107000
08 1305000 1269000 1881000 1557000
09 1782000 1719000 2565000 2115000
10 2358000 2286000 3402000 2808000
11 3060000 2961000 4419000 3645000
12 3897000 3771000 5640000 4650000
13 4887000 4734000 7074000 5832000
14 6048000 5850000 8757000 7218000
15 7389000 7155000 10701000 8820000
16 8937000 8649000 12951000 10665000
17 10701000 10650000 15507000 12771000
18 12699000 12400000 18414000 15165000
19 14967000 14650000 22000000 17865000
20 17505000 17150000 25460000 20907000
21 20349000 19900000 30000000 24300000
22 23517000 22900000 35000000 28080000
23 27027000 26400000 40000000 32280000
24 30906000 30150000 45000000 36930000
25 35181000 34500000 52000000 42030000
26 39870000 39000000 58000000 47610000
27 45000000 44400000 66000000 53760000
28 50610000 49000000 74000000 60450000
29 56730000 55000000 83000000 67740000
30 63330000 61500000 92000000 75630000
31 70530000 68500000 103000000 84210000
32 78300000 76000000 114000000 93480000
33 86670000 84000000 126000000 103500000
34 95670000 93000000 139000000 114270000
35 105670000 102000000 153000000 126000000
36 116670000 113000000 169000000 139000000
37 127670000 123000000 185000000 152000000
38 139000000 135000000 202000000 166000000
39 152000000 147000000 220000000 181000000
40 166000000 160000000 240000000 198000000
41 188000000 174000000 261000000 215000000
42 196000000 191000000 283000000 233000000
43 212000000 207000000 307000000 252000000
44 230000000 223000000 332000000 273000000
45 248000000 239000000 359000000 295000000
46 268000000 259000000 387000000 319000000
47 288000000 279000000 417000000 343000000
48 310000000 299000000 448000000 369000000
49 332670000 323000000 482000000 396000000
50 356000000 347000000 517000000 425000000
51 381000000 371000000 554000000 455000000
52 411000000 395000000 592000000 490000000
53 436000000 423000000 633000000 525000000
54 466000000 451000000 676000000 560000000
55 496000000 483000000 721000000 595000000
put into this format:
Acolyte & Druid &
LV Necrolyte Archer Sorceror Hunter Rogue Warrior
--------------------------------------------------------------------
1) 0 0 0 0 0 0
2) 1150 1125 1180 1125 1120 1125
3) 3490 3240 3800 3240 3200 3240
4) 9025 8025 10290 8025 7860 8025
5) 20640 17890 24160 17890 17440 17890
6) 42200 36000 50000 36000 35000 36000
7) 78200 66300 93500 66300 64400 66300
134300 113400 161400 113400 109900 113400
9) 216900 182600 261500 182600 177000 182600
10) 333500 280200 402700 280200 271500 280200
11) 492000 413000 595000 413000 400000 413000
12) 701800 588700 849600 588700 570100 588700
13) 972800 815600 1178400 815600 789600 815600
14) 1315900 1102800 1594900 1102800 1067600 1102800
15) 1742800 1460100 2113200 1460100 1413500 1460100
the HTML formatting may be off, let me know if you want a copy of the original tsgarn-c.msg parses.
keep the original line count of 15 levels per line and ill handle parsing it for the MSG files.
also to keep uniformity i know warriors and archers are on the same experience chart but i want it o match the original 2 so seperate them.
also looking for someone interested in building a double promotion exp chart for me.
i will supply mathematical equations for the mathematicians or you can simply edit yourself experience documenting the # it takes from level 1 double promoted to level 30 which is the maximum level allowed.