dspain wrote:
honestly, it doesnt need to be ported it needs to evolve.
Yes! Preach On Brother!
dspain wrote:
what we need is a complete rewrite from the ground up using technologies available to us today
Absolutely! I was looking at the code again last night and was thinking for the day it was really cool code, but now a days we can do the same thing to run faster, more efficiently and in fewer lines of code. We could eliminate just about all the limitations of the current server and raise a new breed of ISV's.
dspain wrote:what we need is to assemble a team of people, (testers, developers. hosters, etc) and codename a project Worldgroup64 create it from the ground up to support web,telnet, and rlogin connections, give it basic internet server support (nntpd,ircd,ftpd,telnetd,rlogind,httpd)
I agree, but lets face it, right now there is a very limited audience of people with interest. I mean this has been the theme of this board for the past 7 years or longer.
Here are a few questions that I have.
1. What does Rick say? I mean he does own the copyrights.
2. Do we close source it or open source it? Again, Rick?
3. What Stay's and What Goes? Starting a new thread on this topic.
4. Do we try to support existing WG3.3 modules (I think it would be possible, but not worth it). If we don't it means we are going to have to have a pretty strong ISV community.
My thoughts personally is that we close source it. Put in place a line count model like it is currently and then have levels.
Personal/Demo Edition - 4 incoming connections (Non-profit model)
Hobby Edition - 8 incoming connections (Non-profit $40)
Business Edition - x incoming connections (For Profit System $99)
Business Connection Pack ($x per x connections)
Corporate Edition - blah blah blah
This helps Rick recoup some of the cost of his investment. If you intend to make money on it then you should pay for it. The personal and hobby editions should not have any credit accounting to it. Of course, if it becomes profitable, he needs to share the wealth.
thoughts?