Search found 409 matches

by daniel_spain
Wed May 22, 2024 3:30 am
Forum: Tele-Arena
Topic: Tele-Arena Darkness
Replies: 7
Views: 125

Re: Tele-Arena Darkness

Duckula wrote: > Maybe it would be worth drawing a line the sand and putting out a working > version that others can help give feedback on. Otherwise you might end up > tinkering forever only for nobody to be able to use it. well i have an active community of testers on my bbs and they post via my f...
by daniel_spain
Wed May 22, 2024 3:22 am
Forum: Tele-Arena
Topic: Tele-Arena Darkness
Replies: 7
Views: 125

Re: Tele-Arena Darkness

Gangrif wrote: > daniel_spain wrote: > > Gangrif wrote: > > > Hey, ive seen you do cool stuff over the years with TA. Its my > > > understanding that you've somehow rewritten, or modified the core engine. > > > > > > Is it possible for other TA enthusiasts to get ahold of your engine, and > > > edit...
by daniel_spain
Tue May 21, 2024 4:47 am
Forum: Tele-Arena
Topic: Tele-Arena Darkness
Replies: 7
Views: 125

Re: Tele-Arena Darkness

Gangrif wrote: > Hey, ive seen you do cool stuff over the years with TA. Its my > understanding that you've somehow rewritten, or modified the core engine. > > Is it possible for other TA enthusiasts to get ahold of your engine, and > editor, so we can also build cool stuff on our favorite game? Ive...
by daniel_spain
Wed May 08, 2024 9:59 pm
Forum: Tele-Arena
Topic: Tele-Arena Darkness
Replies: 7
Views: 125

Tele-Arena Darkness

so this project has changed names internally about six times and is now "Tele-Arena Darkness" which goes more in line with the game's atmosphere... it is a combination of elements included in games such as mutants, ando ther more modern graphical mmos out there. in this game you have 4 ava...
by daniel_spain
Sat Apr 20, 2024 11:36 pm
Forum: Veteran Sysops
Topic: Modules not showing
Replies: 6
Views: 155

Re: Modules not showing

Montroze wrote:
> Just a clean install of WG3.2 ( I do have a wg2.0 system from the past.)
>
> I think I found the problem, as soon as I can get the board to load
> again(did a reinstall of windows and wg3,2.

did you do an upgrade from the 2.0 -> 3.2?
by daniel_spain
Fri Apr 19, 2024 12:20 am
Forum: Bug reports
Topic: Crash - Stryker/Brinker RPG Games
Replies: 15
Views: 425

Re: Crash - Stryker/Brinker RPG Games

Karl Childers wrote: > daniel_spain wrote:> > > can you send the bottom part of the log. i need to see the exceptions. > > Here you go Daniel. I did try your version of Quest of The Alchemists with MajorBBS > V10R32. Same issue. I thought Zorgon was one of Rick's games but I was mistaken. I > read t...
by daniel_spain
Thu Apr 18, 2024 6:38 pm
Forum: Bug reports
Topic: Crash - Stryker/Brinker RPG Games
Replies: 15
Views: 425

Re: Crash - Stryker/Brinker RPG Games

Karl Childers wrote: > daniel_spain wrote: > > > > can you send the bottom part of the log. i need to see the exceptions. > > I will get that information to you tonight when I get home from work. > > Also, I noticed Zorgon didn't have this problem but I thought it was based off the > same code. some...
by daniel_spain
Thu Apr 18, 2024 6:28 pm
Forum: Bug reports
Topic: Crash - Stryker/Brinker RPG Games
Replies: 15
Views: 425

Re: Crash - Stryker/Brinker RPG Games

BlaZ wrote: > Nah I think Zorgon is a Sort Arts module. It wouldn't have the same bug. its a message display issue. i checked my ports and it didnt happen but i did notice when pressing enter it shows you a message containing two variables. unlike the dos product the win32 product will crash if thos...
by daniel_spain
Thu Apr 18, 2024 3:56 am
Forum: General
Topic: Registrations?
Replies: 10
Views: 352

Re: Registrations?

sduensin wrote:
> Doh! How did I miss the free MBBS download? That's perfect! Thanks
> again!

and that GALGSBL.DLL will work for WG 2.0 as well if thats your cup of tea.
by daniel_spain
Thu Apr 18, 2024 3:54 am
Forum: New Sysops
Topic: Explains how to get 16 & 32 bit doors to run
Replies: 16
Views: 6008

Re: Explains how to get 16 & 32 bit doors to run

esoteric wrote: > in the 90's there was a bbs that allowed us to dialup and play doom II > multiplayer, is Doors what would have been used to accomplish this? could > this still be done on new majorbbs software and if so could anyone even > play it with current operating systems not having a true ms...