List of Modules that will run on MBBSV10

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msteele999
Posts: 2
Joined: Tue Jun 04, 2024 8:52 pm

List of Modules that will run on MBBSV10

Post by msteele999 »

Hello,

Is there a listing / download site for modules that will run on MBBSV10? I've found Elwynor's github (https://github.com/elwynor) but am wondering if there is a complete listing of modules somewhere.

Thank you.

daniel_spain
Posts: 429
Joined: Sun Aug 09, 2020 2:39 am

Re: List of Modules that will run on MBBSV10

Post by daniel_spain »

msteele999 wrote:
> Hello,
>
> Is there a listing / download site for modules that will run on MBBSV10?
> I've found Elwynor's github (https://github.com/elwynor) but am wondering
> if there is a complete listing of modules somewhere.
>
> Thank you.

anything i have has been tested for mbbs10. though i do not run a v10 bbs personally
i develop fixes damned near daily if you find any issues.
im in the process of rebuilding my entire network and moving from a managed host to
a self host. my product info can be located at bbs2.arcticzonebbs.net/forums
and my bbs addresses are bbs2.arcticzonebbs.net (new) and bbs.arcticzonebbs.net (legacy)
i am working on redirects for the old links, kinda new to web hosting so bear with me.

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BlaZ
Posts: 119
Joined: Thu Oct 15, 2020 12:24 am
Location: Peoria, IL
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Re: List of Modules that will run on MBBSV10

Post by BlaZ »

There is not a complete list that I know of. For the most part, anything compiled to run on WG3.12NT, WG3.2NT, WG3.3NT, and MBBS10 will all run on MBBS10. There are a few exceptions. Lunatix crashes when the daily news is shown in the game. Dialchat crashes on startup. And Crossroads of the Elements reports as disabled even if it's not. Those are the only ones I know of personally that do not run on MBBS10.

BlaZ

daniel_spain
Posts: 429
Joined: Sun Aug 09, 2020 2:39 am

Re: List of Modules that will run on MBBSV10

Post by daniel_spain »

BlaZ wrote:
> There is not a complete list that I know of. For the most part, anything
> compiled to run on WG3.12NT, WG3.2NT, WG3.3NT, and MBBS10 will all run on
> MBBS10. There are a few exceptions. Lunatix crashes when the daily news
> is shown in the game. Dialchat crashes on startup. And Crossroads of the
> Elements reports as disabled even if it's not. Those are the only ones I
> know of personally that do not run on MBBS10.
>
> BlaZ

anything compiled with the 3.12 dev kit will not run on anything post 3.13.
crashes with a "missing procedure" error. then it dawned on me that addons
back in the day had 3.0 and 3.12 versions. so maybe something in specific calls.
in my case Global Control which i technically wrote in 1993 for my own major bbs
when i did an nt version i used what i had at the time which was 3.12 few weeks
ago i compiled it and it wouldn't start on a 3.20 vm. with that said this should only
affect modules specif8ically tagged 3.10, 3.11, 3.12, or 3.13.

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