Code Updates

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dspain
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Code Updates

Post by dspain »

GALPORT.EXE has been revised to fix 2 known bugs, and fix the BTVFILE port routine.

Anything else you find its not properly porting let me know.

now it searches for BTVFILE *name and switches it to HMCVFILE name

before it left the * which causes suspicious file pointer warning errors.

i know its small but saves the time of manually doing it.


WGSCOLOR

as pointed out by computer havok and confirmed by netvillage WGSCOLOR is broken and the only working version i could find was bbscolor i never tested wgdos bu who knows.

so i am fixing that as well.
both these programs are in the UPDATES dir off my server.

wgscolor may need work but if its doing what it is supposed to do let me know, i dont have the bbscolor source so im fixing it blindly off the 3.2 release.

rick if ya got it would be great.

computer havok if ya wanna beta it since i know you want this thing badly, please do.


found several bugs in the galnntpd ill be releasing that as soon as i can get a good newslink feed to test it with.


galrlgnd,galtntd -> now has port options

galdoor -> new baseline to use as a door server

galrlgn -> now has optional port to use when rlog connections go out from your system they attempt to connect to port x good for running multi-rlogin protcol servers on one machine and want to specify port.

also have a new rlogin module im playing with that sends username/password to the answering system and dumps you into module <string> which is the page name to jump into.

example:

module-page
command string
"192.168.1.150 %x %s %s %s"

ipaddress, port#, username,password,module_page

this is in heavy beta cause i still think someone could use this to grab user passwords, so im playing with other options.

any ideas lemme know.

computerhavok
Posts: 43
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Location: Inverness, Florida

Re: Code Updates

Post by computerhavok »

dspain wrote: WGSCOLOR
computer havok if ya wanna beta it since i know you want this thing badly, please do.
Sure, I'd love to beat on it for a while, laughing I have nothing better to do until I get a legit reg number for my BBS! And then I could go live! (SIGH) :!:

(hint, hint!) :wink:

Anyway, thanks I'm sure I will enjoy playing with it :!:
If it's not broke, why fix it!

computerhavok
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Location: Inverness, Florida

Re: Code Updates

Post by computerhavok »

dspain wrote: WGSCOLOR

computer havok if ya wanna beta it since i know you want this thing badly, please do.
any ideas lemme know.
Your Beta works GREAT :!:

Been playing with if for about a hour or more.
If it's not broke, why fix it!

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dspain
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Re: Code Updates

Post by dspain »

computerhavok wrote:
dspain wrote: WGSCOLOR

computer havok if ya wanna beta it since i know you want this thing badly, please do.
any ideas lemme know.
Your Beta works GREAT :!:

Been playing with if for about a hour or more.
excellent. glad you like it :)

The Storm
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Location: Dover, DE

Re: Code Updates

Post by The Storm »

dspain wrote:
computerhavok wrote:
dspain wrote: WGSCOLOR

computer havok if ya wanna beta it since i know you want this thing badly, please do.
any ideas lemme know.
Your Beta works GREAT :!:

Been playing with if for about a hour or more.
excellent. glad you like it :)
What does it do?
The Storm
DarkStar Development
telnet://thecrazyhousebbs.com
http://www.thecrazyhousebbs.com

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dspain
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Re: Code Updates

Post by dspain »

The Storm wrote:
dspain wrote:
computerhavok wrote: Your Beta works GREAT :!:

Been playing with if for about a hour or more.
excellent. glad you like it :)
What does it do?
its an offline utility galacticomm seemed to have forgotten in all the ports to nt where you cna manage all the colors in your modules.

like a global switch color green to blue, etc...

it gps in 3.xx so i had to fix it.

funyn thing is in all my years playing with wg i never new wgscolor had a problem, havok pointed it out last week i been promising to fix it, finalyl got around to it.

computerhavok
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Location: Inverness, Florida

Re: Code Updates

Post by computerhavok »

dspain wrote: its an offline utility galacticomm seemed to have forgotten in all the ports to nt where you cna manage all the colors in your modules.
got around to it.

Hay, by the way, where is your paypal button on your site? In a week or two I'll have to throw you a few bucks for helping me with fixing it! :D
If it's not broke, why fix it!

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dspain
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Re: Code Updates

Post by dspain »

computerhavok wrote:
dspain wrote: its an offline utility galacticomm seemed to have forgotten in all the ports to nt where you cna manage all the colors in your modules.
got around to it.

Hay, by the way, where is your paypal button on your site? In a week or two I'll have to throw you a few bucks for helping me with fixing it! :D
i have an entire shopping mall but if you just wanna donate paypal to dspain75@msn.com

computerhavok
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Location: Inverness, Florida

Re: Code Updates

Post by computerhavok »

dspain wrote: i have an entire shopping mall but if you just wanna donate paypal to dspain75@msn.com

That is only very little I can do, so far you been a big help with a noob :!:
Laughing you know the old saying::arrow: One hand washes the other!
If it's not broke, why fix it!

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dspain
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Re: Code Updates

Post by dspain »

computerhavok wrote:
dspain wrote: i have an entire shopping mall but if you just wanna donate paypal to dspain75@msn.com

That is only very little I can do, so far you been a big help with a noob :!:
Laughing you know the old saying::arrow: One hand washes the other!
yeah i just wanna see another wg system survive the perils of bug fixing.
most people pack up and quit, i wanted to make sure you stayed....

HAHAHA

:)

computerhavok
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Joined: Mon Aug 07, 2006 12:56 am
Location: Inverness, Florida

Re: Code Updates

Post by computerhavok »

dspain wrote: yeah i just wanna see another wg system survive the perils of bug fixing.
most people pack up and quit, i wanted to make sure you stayed....

HAHAHA

:)

Heh, don't worry I got the bug to stay now!

Now it's just learning the WG tree and understanding how it works! :idea:

Thanks thou! :lol:
If it's not broke, why fix it!

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